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Material

Swift ★ 12k updated 4y ago

A UI/UX framework for creating beautiful applications.

Material is a Swift framework for iOS that gives you ready-made buttons, cards, navigation bars, and animated transitions styled after Google's Material Design.

SwiftiOSCocoaPodsCarthageXcodesetup: moderatecomplexity 2/5

Material is a UI/UX framework for iOS apps built in Swift. It gives developers a collection of pre-built visual components that follow the style of Google's Material Design: clean shapes, fluid animations, and a structured color system. Instead of building buttons, text fields, navigation bars, and cards from scratch, developers can add Material to their project and use ready-made versions of each.

The component list is wide. Material includes cards (with multiple layout styles), text fields with placeholder and hint text, tabs, navigation drawers, search bars, floating action button menus, toolbars, chips, snackbars (small notification banners), and a bottom navigation bar. Each component is fully customizable, meaning you can adjust colors, fonts, sizes, and behaviors to fit your app's look.

Animations in Material are handled by a companion library called Motion, which manages transitions between screens and visual states. The color system pulls from Google's Material color palette, and a separate iOS app is available to browse those colors before putting them into your own code.

Installation is done through CocoaPods or Carthage, two standard package managers used by iOS developers. You add a line to your project's dependency file, run a command, and the framework is ready to use. The minimum requirements are iOS 8.0 and Xcode 8.0.

The repository comes with a collection of sample projects showing how to set up individual components like text fields, cards, and tab bars. This makes it practical for someone who wants to copy working code rather than build from documentation alone.

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