34-day longest streak
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rerun ★ PINNED ⑂
Visualize streams of multimodal data. Fast, easy to use, and simple to integrate. Built in Rust using egui.
★ 0 1y agoExplain → -
wgpu ★ PINNED ⑂
Native WebGPU implementation based on gfx-hal
Rust ★ 1 2mo agoExplain → -
wgpu-profiler ★ PINNED
Simple profiler scopes for wgpu using timer queries
Rust ★ 133 2mo agoExplain → -
minifb_wgpu_web_and_desktop ★ PINNED
Minimal example for wgpu + minifb, targeting both native & web
Rust ★ 6 1y agoExplain → -
blub ★ PINNED
3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)
Rust ★ 484 3y agoExplain → -
IncludeToolbox
Visual Studio extension to format, prune, and inspect include directives.
C# ★ 52 2y agoExplain → -
VSSolutionColor
Visual Studio extension to change title bar color depending on the current solution
C# ★ 40 6y agoExplain → -
thesis_latex_template
Latex template for Bachelor/Mater thesis
TeX ★ 26 3y agoExplain → -
Seeed-nRF52840-Sense-projects
Getting started with Rust on Seeed_XIAO_nRF52840_Sense
Rust ★ 25 1mo agoExplain → -
yasph2d
some 2d sph fluid experimentation using rust
Rust ★ 22 4y agoExplain → -
femexperiments
Experimenting with Finite Element Methods in Unity
C# ★ 17 8y agoExplain → -
terrainwatersim
Some experiments with realtime water simulation on terrain, using OpenGL 4.3.
C++ ★ 17 11y agoExplain → -
glhelper
Helper & thin abstraction classes for OpenGL 4.5
C++ ★ 15 10y agoExplain → -
reactiondiffusion
Playing with 2D and 3D reaction diffusion in Unity
C# ★ 9 7y agoExplain → -
DynamicRadianceVolume
Realtime global illumination experiments for my master thesis
C++ ★ 7 10y agoExplain → -
masterthesis
Master thesis text. Impl. see https://github.com/Wumpf/DynamicRadianceVolume
TeX ★ 7 10y agoExplain → -
fluidwebglts
A 2D navier stokes fluid experiment with WebGL and Typescript.
TypeScript ★ 7 12y agoExplain → -
hdr-cubemap-to-sh
quick & dirty hacked tool for getting spherical harmonics coefficients from .hdr cubemap
Rust ★ 4 5y agoExplain → -
MorphingTool
A small image morphing tool written in C# using WPF. Developed for an university course.
C# ★ 3 12y agoExplain → -
CheckedPrintf
Compile time checked printf format strings
C++ ★ 3 9y agoExplain → -
iwyu_for_vs_includetoolbox
include-what-you-use mirror vor includetoolbox vs extension
★ 3 8y agoExplain → -
cloudyclouds
Realtime cloud rendering using OpenGL, using Fourier Opactiy Mapping
C ★ 3 14y agoExplain → -
voxelsurfacerealtimeexp
Some experiments with realtime voxel surface extraction, using OpenGL 4.3 and Dual Contouring. Uses a trunk version of ezEngine (http://www.ezengine.net/).
C ★ 3 12y agoExplain → -
ClearSight
A C# render framework project.
C# ★ 3 10y agoExplain → -
indoor-climate-sensor
No description.
C++ ★ 2 4y agoExplain → -
gifteroids
Asteroids, but you're grinch and destroy xmas gifts - entry for @herb1's game advent calendar
Rust ★ 2 3y agoExplain → -
github-issue-migration-util
hacked-together github issue migration script for Naga->wgpu issue migration
Python ★ 2 2y agoExplain → -
krakenplay
Infinite input devices through networking.
C++ ★ 2 12y agoExplain → -
rust_minifb ⑂
Cross platfrom window and framebuffer crate for Rust
★ 1 1y agoExplain → -
egui_winit_platform ⑂
Platform code to use egui with winit.
★ 1 5y agoExplain → -
SmartThingsPublic ⑂
SmartThings open-source DeviceTypeHandlers and SmartApps code
★ 1 5y agoExplain → -
imgui-wgpu-rs ⑂
Dear imgui renderer for wgpu-rs. FORKED FOR DEPENDENCY UPGRADE
★ 1 5y agoExplain → -
egui ⑂
egui: an easy-to-use immediate mode GUI in pure Rust
★ 1 5y agoExplain → -
gfx ⑂
A low-overhead Vulkan-like GPU API for Rust.
★ 1 5y agoExplain → -
wgpu-rs ⑂ ▣
Rust bindings to wgpu native library
Rust ★ 1 5y agoExplain → -
egui_wgpu_backend ⑂
Backend code to use egui with wgpu.
Rust ★ 1 5y agoExplain → -
meetup ⑂
Rust Graphics meetups
★ 1 4y agoExplain → -
platform-espressif32 ⑂
Espressif 32: development platform for PlatformIO
★ 1 4y agoExplain → -
esphome-docs ⑂
Source for esphome.io documentation files.
★ 1 4y agoExplain → -
esphome ⑂
ESPHome is a system to control your ESP8266/ESP32 by simple yet powerful configuration files and control them remotely through Home Automation systems.
★ 1 4y agoExplain → -
vscode-calc ⑂
Calculate extension for vscode
★ 1 4y agoExplain → -
cirqulesgen
Generate "querkles" using python/numpy/opencv
Python ★ 1 3y agoExplain → -
addon-spotify-connect ⑂
Spotify Connect - Home Assistant Community Add-ons
★ 1 3y agoExplain → -
wgpu-rs.github.io ⑂
Hosting for wgpu-rs website
★ 1 3y agoExplain → -
rust-gamedev.github.io ⑂
The repository for https://gamedev.rs
★ 1 2y agoExplain → -
metal-rs ⑂
Rust bindings for Metal
★ 1 2y agoExplain → -
issue-explorer
Explore github issues of a repository using Rerun
Python ★ 1 2y agoExplain → -
hw24-fpga-nn-accellerator
cool stuff
Python ★ 1 2y agoExplain → -
MinigamesInRndLang
Minigames in different programming languages.
Rust ★ 1 10y agoExplain → -
nvidia-dxr-tutorial
Went through nvidia's dxr tutorial and ported it to DXR in RS5
C++ ★ 1 7y agoExplain → -
shadertoy-pic2wav
Sound from image generator for https://www.shadertoy.com/view/XtdBDH
C# ★ 1 7y agoExplain → -
Epsilon-Intersection ⑂
Math utility library for games and simulations including lots of intersection tests for different geometry
C++ ★ 1 7y agoExplain → -
vstsquicksearch
simplistic tool for quick searches in vsts work item database
C# ★ 1 10y agoExplain → -
penguinpirate
GameJam Game @ Uni(ty)versity Tour 2015 Magdeburg
C# ★ 1 11y agoExplain → -
terraintess
D3D11 terrain rendering experiment
C++ ★ 1 12y agoExplain → -
mstbasedheightmapgen
Experimental WPF & SharpDX based tool for creating heightmaps from random minimal spanning trees.
C++ ★ 1 11y agoExplain → -
terrain_and_stuff
A graphics demo where I play around with - you guessed - it terrain and stuff!
Rust ★ 0 7mo agoExplain → -
intellij-wgsl ⑂
WGSL plugin for IntelliJ and CLion
★ 0 7mo agoExplain → -
chinesecheckers
A chinese checkers game for Android made with Xamarin
C# ★ 0 9y agoExplain → -
egui_plot ⑂
2D plotting library in Rust for egui
★ 0 1y agoExplain → -
naga_oil ⑂
No description.
★ 0 1y agoExplain → -
arrow-site ⑂
Mirror of Apache Arrow site
★ 0 1y agoExplain → -
cfg_aliases ⑂
A tiny utility to help save you a lot of effort with long winded `#[cfg()]` checks in Rust.
★ 0 5y agoExplain → -
lightdam
A DXR toy raytracer named after the light dams mentioned in Terry Prattchett's Colour of Magic
C++ ★ 0 6y agoExplain → -
ST-Eurotronic-Spirit ⑂
No description.
★ 0 5y agoExplain → -
TakAdventures ⑂
An adventure game around Tak, a beautiful game created by James Ernest and Patrick Rothfuss.
★ 0 6y agoExplain → -
UniversalRamDisk
Windows RAM/VRAM disk with mixed mode, "direct search" and more. ABANDONED IN EARLY STAGE
C++ ★ 0 7y agoExplain → -
lorentzrs
toying with lorenz systems
Rust ★ 0 6y agoExplain → -
adventofcode2019
My humble partition in http://adventofcode.com/2019/ Primary goal for me here is to play and learn, not to have the best solution
Rust ★ 0 6y agoExplain → -
grinchcommand
Game for @Herb1's upcoming game advent calendar 2019
C# ★ 0 6y agoExplain → -
pbrt-parser ⑂
A simple parser for the PBRT file format
C++ ★ 0 6y agoExplain → -
adventofcode2018
My humble partition in http://adventofcode.com/2018/ Primary goal for me here is to play and learn, not to have the best solution
Python ★ 0 7y agoExplain → -
SteamMeUp
Start/focus steam in big picture mode if any XboxOne controller presses the guide button
C++ ★ 0 7y agoExplain → -
team-fortris
A multiplayer tetris in Fortran 95 (fixed format, F77ish)
Fortran ★ 0 7y agoExplain → -
fsharp-gameoflife
My first F# application - a Conway's Game of Life clone using SFML
F# ★ 0 8y agoExplain → -
ggj18-rippboat
restwelligkeitkahn
C# ★ 0 8y agoExplain → -
adventofcode2017
My humble partition in http://adventofcode.com/2017/ Primary goal for me here is to play and learn, not to have the best solution
Python ★ 0 8y agoExplain → -
enet ⑂
ENet reliable UDP networking library
C ★ 0 9y agoExplain → -
adventofcode2016
My humble partition in http://adventofcode.com/2016/ Primary goal for me here is to play and learn, not to have the best solution
Python ★ 0 9y agoExplain → -
optionalscopedobject
Optional scoped objects for modern C++
C++ ★ 0 10y agoExplain → -
d3d12gettingstartedplayground
Trying to get familiar with D3D12. Based heavily on code from docs and samples.
C++ ★ 0 10y agoExplain → -
Tanne
JavaScript puzzle game for the Acagamejam 2014.2.
JavaScript ★ 0 11y agoExplain → -
xmascube
Unity christmas puzzle game. Created during University Roadshow.
C# ★ 0 11y agoExplain → -
minigamejam
3-5 (controller) player game made with unity.
C# ★ 0 12y agoExplain → -
javaclpres
Material for a german JavaCL presentation
C++ ★ 0 12y agoExplain → -
WebGL.ts ⑂
WebGL bindings for TypeScript
TypeScript ★ 0 12y agoExplain →
No repos match these filters.