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gdstyle
A fast, opinionated linter and formatter for GDScript (Godot 4.x), in Rust.
Rust ★ 38 10d agoExplain → -
cudarc
Fork of cudarc with CiG (Compute-in-Graphics) support
Rust ★ 0 17d agoExplain → -
better-godot-rng
Drop-in replacement for Godot 4's RandomNumberGenerator that fixes seed-collision bugs in the stock implementation.
Rust ★ 0 1mo agoExplain → -
piper-rs ⑂
Use piper TTS models in Rust
★ 0 2mo agoExplain → -
posthog-rs ⑂
Official PostHog Rust SDK
Rust ★ 0 2mo agoExplain → -
egui ⑂
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
★ 0 9d agoExplain → -
lance ⑂
Open Lakehouse Format for Multimodal AI. Convert from Parquet in 2 lines of code for 100x faster random access, vector index, and data versioning. Compatible with Pandas, DuckDB, Polars, Pyarrow, and PyTorch with more integrations coming..
★ 0 3mo agoExplain → -
metaflow-tools ⑂
Tools and utilities for operating Metaflow in production
HCL ★ 0 6mo agoExplain → -
candle-lora ⑂
Low rank adaptation (LoRA) for Candle.
Rust ★ 0 9mo agoExplain → -
mistral.rs ⑂
Blazingly fast LLM inference.
Rust ★ 0 10mo agoExplain → -
godot-cpp ⑂
C++ bindings for the Godot script API
C++ ★ 0 1y agoExplain → -
webrtc-native ⑂
The official GDNative WebRTC implementation for non-html exports.
★ 0 1y agoExplain → -
outlines-core ⑂
Faster structured generation
★ 0 1y agoExplain → -
text-embeddings-inference ⑂
A blazing fast inference solution for text embeddings models
Rust ★ 0 1y agoExplain → -
usearch ⑂
Fast Open-Source Search & Clustering engine × for Vectors & 🔜 Strings × in C++, C, Python, JavaScript, Rust, Java, Objective-C, Swift, C#, GoLang, and Wolfram 🔍
C++ ★ 0 1y agoExplain →
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