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UniTask
Provides an efficient allocation free async/await integration for Unity.
C# ★ 11k 18d agoExplain → -
ZLinq
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
C# ★ 5.2k 9d agoExplain → -
MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.
C# ★ 4.6k 1mo agoExplain → -
MagicOnion
Unified Realtime/API framework for .NET platform and Unity.
C# ★ 4.4k 5d agoExplain → -
R3
The new future of dotnet/reactive and UniRx.
C# ★ 3.8k 1mo agoExplain → -
ZString
Zero Allocation StringBuilder for .NET and Unity.
C# ★ 2.8k 17d agoExplain → -
ConsoleAppFramework
Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
C# ★ 2.2k 1mo agoExplain → -
MessagePipe
High performance in-memory/distributed messaging pipeline for .NET and Unity.
C# ★ 1.9k 5d agoExplain → -
MasterMemory
Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
C# ★ 1.8k 1mo agoExplain → -
ZLogger
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
C# ★ 1.7k 9d agoExplain → -
Ulid
Fast .NET C# Implementation of ULID for .NET and Unity.
C# ★ 1.6k 9d agoExplain → -
ObservableCollections
High performance observable collections and synchronized views, for WPF, Blazor, Unity.
C# ★ 993 1mo agoExplain → -
csbindgen
Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.
Rust ★ 925 25d agoExplain → -
SimdLinq ▣
Drop-in replacement of LINQ aggregation operations extremely faster with SIMD.
C# ★ 780 1y agoExplain → -
ProcessX
Simplify call an external process with the async streams in C# 8.0.
C# ★ 544 1mo agoExplain → -
YetAnotherHttpHandler
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
C# ★ 498 9d agoExplain → -
UnitGenerator
C# Source Generator to create value-object, inspired by units of measure.
C# ★ 402 1mo agoExplain → -
NativeMemoryArray
Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).
C# ★ 342 25d agoExplain → -
StructureOfArraysGenerator
Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.
C# ★ 334 25d agoExplain → -
RuntimeUnitTestToolkit
CLI/GUI Frontend of Unity Test Runner to test on any platform.
C# ★ 321 2mo agoExplain → -
MagicPhysX ▣
.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
Rust ★ 311 1y agoExplain → -
KcpTransport ▣
KcpTransport is a Pure C# implementation of RUDP for high-performance real-time network communication
C# ★ 293 1y agoExplain → -
NativeCompressions
NativeCompressions is the native binding and high-level API of ZStandard, LZ4 and OpenZL compression library for .NET and Unity.
C# ★ 292 12d agoExplain → -
AlterNats ▣
An alternative high performance NATS client for .NET.
C# ★ 292 2y agoExplain → -
LogicLooper
A library for building server application using loop-action programming model on .NET.
C# ★ 283 13d agoExplain → -
DFrame
Distributed load testing framework for .NET and Unity.
C# ★ 278 1mo agoExplain → -
PrivateProxy ▣
Source Generator and .NET 8 UnsafeAccessor based high-performance strongly-typed private accessor for unit testing and runtime.
C# ★ 251 2y agoExplain → -
Utf8StreamReader
Utf8 based StreamReader for high performance text processing.
C# ★ 246 1mo agoExplain → -
CsprojModifier
CsprojModifier performs additional processing when Unity Editor generates the .csproj.
C# ★ 243 2mo agoExplain → -
Claudia ▣
Unofficial Anthropic Claude API client for .NET.
C# ★ 241 6mo agoExplain → -
LitJWT ▣
Lightweight, Fast JWT(JSON Web Token) implementation for .NET.
C# ★ 225 1y agoExplain → -
Utf8StringInterpolation
Successor of ZString; UTF8 based zero allocation high-peformance String Interpolation and StringBuilder.
C# ★ 217 1mo agoExplain → -
Kokuban
Simplifies styling strings in the terminal for .NET application.
C# ★ 173 25d agoExplain → -
ValueTaskSupplement
Append supplemental methods(WhenAny, WhenAll, Lazy) to ValueTask.
C# ★ 162 1mo agoExplain → -
SlnMerge
SlnMerge merges the solution files when generating solution file by Unity Editor.
C# ★ 132 10d agoExplain → -
CompilerBrain
CLI Coding Agent not for Vibe-coding, for C# Expert.
C# ★ 123 5mo agoExplain → -
GrpcWebSocketBridge
Yet Another gRPC over HTTP/1 using WebSocket implementation, primarily targets .NET platform.
C# ★ 119 18d agoExplain → -
ToonEncoder
High performance Token-Oriented Object Notation (TOON) encoder for .NET.
C# ★ 117 1mo agoExplain → -
WebSerializer
Convert Object into QueryString/FormUrlEncodedContent for C# HttpClient REST Request.
C# ★ 79 1mo agoExplain → -
SerializerFoundation
High performance serialization infrastructure for C#.
C# ★ 75 1mo agoExplain → -
Actions
No description.
C# ★ 65 5d agoExplain → -
RandomFixtureKit
Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.
C# ★ 58 1mo agoExplain → -
AIApiTracer
A reverse proxy for local development environments that intercepts requests to AI services like OpenAI, Anthropic, etc.., allowing you to trace request and response content.
C# ★ 48 10d agoExplain → -
Multicaster
A framework for transparently invoking multiple instances or clients.
C# ★ 46 1mo agoExplain → -
DocfxTemplate
Patchworked DocFX v2 template for Cysharp
JavaScript ★ 10 10mo agoExplain → -
MagicOnion.Template.Unity
No description.
Mathematica ★ 8 1y agoExplain → -
RingController
Customize ring behavior everywhere for Leica Leitzphone powered by Xiaomi(Xiaomi 17 Ultra by Leica)
C# ★ 5 5d agoExplain → -
HttpClientTestServer
Test HTTP Server for YetAnotherHttpHandler
C# ★ 1 5mo agoExplain → -
com.unity.ide.visualstudio-backport ▣
Backport of com.unity.ide.visualstudio to before Unity 2019.4.21
C# ★ 1 3y agoExplain →
No repos match these filters.