Members
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VRTK.Tutorials.YouTube ★ PINNED
A collection of scenes built for YouTube tutorial videos.
C# ★ 14 1y agoExplain → -
VRTK ★ PINNED
An example of how to use the Tilia packages to create great content with VRTK v4.
C# ★ 3.7k 2y agoExplain → -
Zinnia.Unity ★ PINNED
A collection of design patterns for solving common problems.
C# ★ 321 1y agoExplain → -
Guidelines.Documentation ★ PINNED
A collection of guides and examples of how to structure documentation
★ 0 5y agoExplain → -
Malimbe ★ PINNED
[Obsolete - No longer maintained] A collection of tools to simplify writing public API components for the Unity software.
C# ★ 52 3y agoExplain → -
Academy ★ PINNED
Educational guides and tutorials to accelerate learning.
SCSS ★ 45 4y agoExplain → -
VRTK.Tutorials.VRBowling
A simple virtual reality bowling game made in the Unity software with VRTK v4
ShaderLab ★ 76 4y agoExplain → -
VRTK.Prefabs
*Deprecated* - A collection of productive prefabs for rapidly building spatial computing solutions in the Unity software.
C# ★ 59 4y agoExplain → -
VRTK.Tutorials.OculusIntegration
Prefabs and code for use with the Oculus Integration Unity Package
C# ★ 26 5y agoExplain → -
Tilia.CameraRigs.SpatialSimulator.Unity
A camera rig prefab that simulates spatial hardware for the Unity software
C# ★ 17 1y agoExplain → -
Tilia.Locomotors.Climbing.Unity
A mechanism that simulates climbing in a spatial environment for the Unity software
C# ★ 12 1y agoExplain → -
Tilia.Interactions.PointerInteractors.Unity
Utilize ObjectPointers to initiate an Interactor grab on an Interactable for the Unity software
C# ★ 11 1y agoExplain → -
Tilia.Interactions.Controllables.Unity
Mechanisms that provide physics based and non-physics based linear and angular interactable controls for the Unity software
C# ★ 9 1y agoExplain → -
Tilia.Interactions.Interactables.Unity
A variety of mechanisms for interacting between interactors and interactables in a spatial scene for the Unity software
C# ★ 9 1y agoExplain → -
Tilia.Interactions.SpatialButtons.Unity
User interface button types that can be used within a spatial environment for the Unity software
C# ★ 8 1y agoExplain → -
Tilia.Indicators.ObjectPointers.Unity
Indicate points in world space with a collection of object based pointers for the Unity software
C# ★ 7 1y agoExplain → -
Tilia.Locomotors.TeleportTargets.Unity
A collection of prefabs that provide a specific point or area location to specify a valid teleport location for the Unity software
C# ★ 6 1y agoExplain → -
Tilia.Interactions.SnapZone.Unity
A spatial zone in which an interactable object can be snapped into the designated area for the Unity software
C# ★ 6 1y agoExplain → -
Tilia.Input.UnityInputManager
Input wrappers for the Unity Input Manager and a collection of common input prefabs
C# ★ 6 1y agoExplain → -
Tilia.Input.CombinedActions.Unity
A collection of custom actions that combine sub actions into more complex action types for the Unity software
C# ★ 5 1y agoExplain → -
Tilia.Output.InteractorHaptics.Unity
Provides the ability to initiate haptic feedback on the controllers connected to an interactor for the Unity software
C# ★ 5 1y agoExplain → -
Tilia.SDK.OculusIntegration.Unity
SDK Wrappers for the Oculus Integration Unity asset
C# ★ 5 1y agoExplain → -
Tilia.CameraRigs.TrackedAlias.Unity
A Tracked Alias prefab providing generic aliases to the active camera rig prefab for the Unity software
C# ★ 5 1y agoExplain → -
Tilia.Trackers.ObscuranceTracker.Unity
Tracks the line of sight between two GameObjects in the scene for the Unity software
C# ★ 5 1y agoExplain → -
VRTK.Tilia.Package.Importer
A helper utility window for the Unity software to allow easy importing of Tilia packages
C# ★ 5 4y agoExplain → -
Tilia.Trackers.PseudoBody.Unity
A representation of a collidable body volume that tracks a GameObject in a spatial scene for the Unity software
C# ★ 4 1y agoExplain → -
Tilia.Visuals.InteractableHighlighter.Unity
Provides the ability to control a highlight state for an interactable object for the Unity software
C# ★ 4 1y agoExplain → -
Tilia.Trackers.ColliderFollower.Unity
A collider that follows a source GameObject around the scene via rigidbody velocity within the Unity physics system
C# ★ 4 1y agoExplain → -
Tilia.Visuals.CollisionFader.Unity
Control fading of scene cameras due to collisions of spatial objects for the Unity software
C# ★ 4 1y agoExplain → -
Tilia.CameraRigs.XRPluginFramework.Unity
A camera rig prefab utilizing the XR Plugin Framework for the Unity software
C# ★ 4 1y agoExplain → -
Tilia.CameraRigs.UnityXR
A camera rig prefab utilizing the legacy XR management system for the Unity software
C# ★ 4 1y agoExplain → -
Tilia.Visuals.Tooltip.Unity
A visual tooltip label that can be placed in a spatial environment for the Unity software
C# ★ 4 1y agoExplain → -
Tilia.Utilities.ObjectStateSwitcher.Unity
Manages the activation state of a Unity GameObject collection and ensures only one Unity GameObject is active at any time
C# ★ 4 1y agoExplain → -
Tilia.DeveloperTools.Unity
A collection of useful developer tools for the Unity software
C# ★ 4 1y agoExplain → -
Tilia.Locomotors.Teleporter.Unity
A collection of prefabs that can move a given GameObject to a specific point in space for the Unity software
C# ★ 4 1y agoExplain → -
.github
A collection of documents to provide consistent information across repositories.
★ 3 4y agoExplain → -
Tilia.Locomotors.AxisMove.Unity
A collection of prefabs that can move a given GameObject based on axis input data for the Unity software
C# ★ 3 1y agoExplain → -
Tilia.Visuals.BasicHand.Unity
Basic avatar hand to represent spatial controllers for the Unity software
C# ★ 3 1y agoExplain → -
Tilia.Input.UnityInputSystem
Input wrappers for the Unity Input system
C# ★ 3 1y agoExplain → -
Tilia.Locomotors.MovementAmplifier.Unity
Amplify real world movement steps in a virtual spatial environment for the Unity software
C# ★ 3 1y agoExplain → -
Tilia.SDK.SteamVR.Unity
SDK Wrappers for the SteamVR Unity asset
C# ★ 3 1y agoExplain → -
Tilia.Mutators.CollisionIgnorer.Unity
Manages the collision states between a collection of GameObjects in the scene for the Unity software
C# ★ 3 1y agoExplain → -
DevOps
A collection of templates to simplify the continuous integration and deployment of projects by @ExtendRealityLtd.
★ 3 5y agoExplain → -
Tilia.SDK.PicoIntegration.Unity
SDK Wrappers for the Pico Integration Unity asset
C# ★ 2 1y agoExplain → -
Tilia.Indicators.SpatialTargets.Unity
Indicate points in world space based on the location of a spatial target for the Unity software
C# ★ 2 1y agoExplain → -
Tilia.Visuals.Vignette.Unity
Creates a vignette tunnel in front of a camera view to improve comfort for fast movements in VR for the Unity software
C# ★ 2 1y agoExplain → -
Tilia.Mutators.ObjectFollower.Unity
A mechanism to make a target GameObject follow a source GameObject in the scene for the Unity software
C# ★ 2 1y agoExplain → -
Template.Tilia
Default files for all Tilia repositories
★ 2 4y agoExplain → -
VRTK.Website
Public facing website providing useful information and resource links.
HTML ★ 2 2y agoExplain → -
Tilia.Utilities.Shaders.Unity
A collection of custom shaders for the Unity Software
ShaderLab ★ 2 3y agoExplain → -
Stackable-Decorator ⑂
Stackable decorator for property drawer of Unity.
C# ★ 2 8y agoExplain → -
VrTunnellingPro-Unity ⑂
Plug-and-play VR comfort for Unity.
C# ★ 1 7y agoExplain → -
github-workflows.conventional-commit-linter
A GitHub workflow for enforcing conventional commits with commit linter
JavaScript ★ 0 4mo agoExplain → -
Tilia.CameraRigs.OpenXR.Unity
A camera rig prefab utilizing the OpenXR Framework for the Unity software.
C# ★ 0 9mo agoExplain → -
Tilia.SDK.WaveXR.Unity
SDK Wrappers for the HTC Wave XR Unity asset
C# ★ 0 1y agoExplain → -
related-media
A collection of media files related to repositories
★ 0 5y agoExplain →
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