1-day longest streak
-
screen-13 ⑂
Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.
★ 1 3y agoExplain → -
ACLList
OSX Keychain Access Control List (WIP)
C ★ 1 11y agoExplain → -
acc ⑂
ACC is an ACS script compiler for use with ZDoom and Hexen.
C ★ 1 7y agoExplain → -
A
A
Makefile ★ 1 8y agoExplain → -
8bitworkshop ⑂
web-based IDE for 8-bit programming and Verilog development
C ★ 1 6y agoExplain → -
6502js ⑂
A JavaScript 6502 assembler and simulator
JavaScript ★ 1 13y agoExplain → -
6502.NET ⑂
MOS 6502 Emulator in C#
★ 1 16y agoExplain → -
6502 ⑂
6502 Emulator
★ 1 5y agoExplain → -
2DTileMapLevelEditor ⑂
2D Tile Map Level Editor for Unity
C# ★ 1 7y agoExplain → -
2048 ⑂
A small clone of 1024 (https://play.google.com/store/apps/details?id=com.veewo.a1024)
CSS ★ 1 12y agoExplain → -
0x0 ⑂
No-bullshit file hosting and URL shortening service
Python ★ 1 7y agoExplain → -
SlimEngine ⑂
A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and ease of use.
C ★ 1 1y agoExplain → -
NuGetCleaner ⑂
.NET CLI tool to delete old/unnecessary .npkg files from global package folder (GPF)
★ 1 3y agoExplain → -
GlazeWM ⑂
A tiling window manager for Windows inspired by i3 and Polybar.
C# ★ 1 2y agoExplain → -
LeopotamGroupLibraryUnity.Examples
Examples for tools library for unity 3d game engine. Analytics, animator graph helpers, serialization (json), localization, event routing (eventbus), embedded scripting, new system ui tweaks, tweening, in-memory protection and other helpers (pure C#)
C# ★ 1 9y agoExplain → -
Foster ⑂
A small C# game framework
★ 1 2y agoExplain → -
DoomEngine ⑂
A Doom port written in C#.
C# ★ 1 3y agoExplain → -
rtdoom ⑂
Doom-style graphics engine in modern C++
★ 1 3y agoExplain → -
restful-doom ⑂
HTTP+JSON API hosted inside the 1993 DOOM engine!
C ★ 1 9y agoExplain → -
dotnet_runtime ⑂
Everything needed to host a CLR inside C++
★ 1 2y agoExplain → -
outfox-2dog ⑂
.NET front-end for #GodotEngine, using libgodot
★ 0 5mo agoExplain → -
mindforger ⑂
Thinking notebook and Markdown IDE.
C++ ★ 0 8y agoExplain → -
insomnium ⑂
This is a fork of ArchGPT/insomnium
★ 0 2y agoExplain → -
raysan5-raylib ⑂
A simple and easy-to-use library to enjoy videogames programming
C ★ 0 2mo agoExplain → -
raylib-cs-raylib-cs ⑂
C# bindings for raylib, a simple and easy-to-use library to enjoy videogames programming
C# ★ 0 2mo agoExplain → -
chrishayuk-larql ⑂
No description.
★ 0 2mo agoExplain → -
digitalandrew-wairz ⑂
An open-source AI assisted firmware analysis tool
★ 0 2mo agoExplain → -
lasect-pg_6502 ⑂
the MOS tech 6502 8-bit microprocessor in pure SQL powered by postgres
★ 0 2mo agoExplain → -
patryk3211-PowerGrid ⑂
Providing electricity to a world near you.
★ 0 4mo agoExplain → -
-open-x4-epaper-community-sdk ⑂
No description.
★ 0 5mo agoExplain → -
crosspoint-reader-crosspoint-reader ⑂
Firmware for the Xteink X4 e-paper display reader
★ 0 5mo agoExplain → -
owncast-owncast ⑂
Take control over your live stream video by running it yourself. Streaming + chat out of the box.
★ 0 5mo agoExplain → -
micro ⑂
A modern and intuitive terminal-based text editor
Go ★ 0 9y agoExplain → -
mesh2motion-mesh2motion-app ⑂
Import a 3D Model and automatically assign and export animations
★ 0 5mo agoExplain → -
bun ⑂
Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
★ 0 6mo agoExplain → -
facepunch-sbox-public ⑂
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
C# ★ 0 7mo agoExplain → -
FlaxEngine ⑂
Flax Engine – multi-platform 3D game engine
C# ★ 0 8mo agoExplain → -
FlaxEngine-ArizonaFramework ⑂
Ready to use, open-source framework for creating games in Flax
★ 0 8mo agoExplain → -
FlaxEngine-ArizonaFrameworkSample ⑂
Sample project showcasing usage of Arizona Framework for Flax Engine
★ 0 1y agoExplain → -
TrenchBroom ⑂
Cross-Platform Level Editor
★ 0 8mo agoExplain → -
cline-cline ⑂
Autonomous coding agent right in your IDE, capable of creating/editing files, executing commands, using the browser, and more with your permission every step of the way.
★ 0 10mo agoExplain → -
outfox-fennecs ⑂
... the little C# ECS that loves you back!
★ 0 1y agoExplain → -
bandcamp-dl ⑂
Simple python script to download Bandcamp albums
Python ★ 0 10y agoExplain → -
kolbytn-mindcraft ⑂
No description.
★ 0 1y agoExplain → -
MOSA-Core ⑂
Managed Operating System Alliance Core. Check Out Wiki
★ 0 4y agoExplain → -
MGS1-TOOLS ⑂
Tools for extract and convert files from MGS1.
★ 0 8y agoExplain → -
godot ⑂
Godot Engine – Multi-platform 2D and 3D game engine
C++ ★ 0 1y agoExplain → -
GraphiteEditor-Graphite ⑂
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
★ 0 1y agoExplain → -
kelnishi-WACS ⑂
WebAssembly Interpreter written in C#/.NET Standard2.1
★ 0 1y agoExplain → -
antopilo-Nuake ⑂
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
C++ ★ 0 1y agoExplain → -
Dark-Basic-Pro ⑂
Dark Basic Pro is an open source BASIC programming language for creating Windows applications and games
C++ ★ 0 10y agoExplain → -
dotnet-interactive ⑂
.NET Interactive combines the power of .NET with many other languages to create notebooks, REPLs, and embedded coding experiences. Share code, explore data, write, and learn across your apps in ways you couldn't before.
★ 0 1y agoExplain → -
dotnet-csharp-notebooks ⑂
Get started learning C# with C# notebooks powered by .NET Interactive and VS Code.
★ 0 2y agoExplain → -
AngleSharp-AngleSharp ⑂
:angel: The ultimate angle brackets parser library parsing HTML5, MathML, SVG and CSS to construct a DOM based on the official W3C specifications.
★ 0 1y agoExplain → -
xoofx-ultra ⑂
An advanced profiler for .NET Applications on Windows
★ 0 1y agoExplain → -
firefox-devtools-profiler ⑂
Firefox Profiler — Web app for Firefox performance analysis
★ 0 1y agoExplain → -
godotengine-build-containers ⑂
Godot engine build containers
★ 0 1y agoExplain → -
NeoForgeMDKs-MDK-1.21-ModDevGradle ⑂
A mirror of the 1.21 branch of the NeoForge MDK, using the ModDevGradle mod development plugin. This repository will not accept pull requests or issues, please report them upstream instead
★ 0 1y agoExplain → -
tweaked-programs-cccbridge ⑂
CC:C Bridge is a mc mod that adds compatibility between the ComputerCraft and Create mod!
★ 0 1y agoExplain → -
usetrmnl_byos_laravel ⑂
DIY server in PHP/Laravel for self hosted screen generation.
★ 0 1y agoExplain → -
nodify ⑂
Highly performant and modular controls for node-based editors designed for data-binding and MVVM.
C# ★ 0 1y agoExplain → -
DotnetRaylibWasm ⑂
Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)
★ 0 3y agoExplain → -
clockworkpi-PicoCalc ⑂
A calculator like nothing you've ever seen before, right?
★ 0 1y agoExplain → -
dnSpy ⑂
.NET assembly editor, decompiler, and debugger
C# ★ 0 1y agoExplain → -
loxcraft ⑂
Language tooling for the Lox programming language.
★ 0 1y agoExplain → -
SpacetimeDB ⑂
Multiplayer at the speed of light
★ 0 1y agoExplain → -
serenityos-serenity ⑂
Serenity Operating System (x86)
C++ ★ 0 1y agoExplain → -
dotnet-dotnet ⑂
Home of .NET's Virtual Monolithic Repository which includes all the code needed to build the .NET SDK.
★ 0 1y agoExplain → -
gitui ⑂
Blazing 💥 fast terminal-ui for git written in rust 🦀
★ 0 5y agoExplain → -
v-vc ⑂
V compiler's source translated from V to C
★ 0 1y agoExplain → -
v ⑂
Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
★ 0 1y agoExplain → -
neurocyte-flow ⑂
Flow Control: a programmer's text editor
★ 0 1y agoExplain → -
Oliveriver-5d-diplomacy-with-multiverse-time-travel ⑂
5D Diplomacy With Multiverse Time Travel
★ 0 1y agoExplain → -
sjml-wasmbots ⑂
wasm. bots. 🤖🧙♂️🧚🧙♀️⚔️🏰🤖
★ 0 1y agoExplain → -
Cryptoc1-lc-doom ⑂
Play DOOM in Lethal Company's Ship Terminal
★ 0 2y agoExplain → -
electron-react-webpack-typescript-2021 ⑂
Minimal boilerplate for writing Desktop Applications using Electron, React, Webpack, TypeScript in 2021
★ 0 4y agoExplain → -
stoneman2-LethalProgression ⑂
All-client required version of Lethal Experience. Skillpoints and more.
★ 0 2y agoExplain → -
circuit-artist ⑂
Circuit Artist is a digital circuit drawing and simulation game.
★ 0 1y agoExplain → -
mkeeter-fidget ⑂
blazing fast implicit surface evaluation
★ 0 1y agoExplain → -
Basic-1 ⑂
Basic Interpreter for the ESP8266
★ 0 8y agoExplain → -
turanszkij-WickedEngine ⑂
3D engine with modern graphics
★ 0 1y agoExplain → -
SlimTracin ⑂
Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup
C ★ 0 1y agoExplain → -
t3 ⑂
Tooll 3 is an open source software to create realtime motion graphics.
★ 0 1y agoExplain → -
firmware ⑂
Meshtastic device firmware
★ 0 1y agoExplain → -
libriscv-rvscript ⑂
Fast RISC-V-based scripting backend for game engines
★ 0 1y agoExplain → -
libriscv ⑂
The fastest RISC-V sandbox
★ 0 1y agoExplain → -
endless-sky ⑂
Space exploration, trading, and combat game.
★ 0 1y agoExplain → -
ImGui.NET-nativebuild ⑂
Windows/macOS/Linux/iOS/Android build automation for cimgui. Used to package up ImGui.NET.
★ 0 1y agoExplain → -
ImGui.NET ⑂
An ImGui wrapper for .NET.
C# ★ 0 1y agoExplain → -
customasm ⑂
💻 An assembler for custom, user-defined instruction sets! https://hlorenzi.github.io/customasm/web/
Rust ★ 0 1y agoExplain → -
cimgui ⑂
c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets
Lua ★ 0 1y agoExplain → -
vscode ⑂
Visual Studio Code
★ 0 1y agoExplain → -
msbuild ⑂
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
C# ★ 0 1y agoExplain → -
box2d ⑂
Box2D is a 2D physics engine for games
★ 0 1y agoExplain → -
high_impact ⑂
A 2d game engine written in C
C ★ 0 1y agoExplain → -
PureDOOM ⑂
Pure DOOM - Single Header Doom Source Port
★ 0 2y agoExplain → -
CLanguage ⑂
C parser, compiler, and interpreter for .NET
C# ★ 0 1y agoExplain → -
Radia ⑂
Radia is a tool designed to create an interactive and immerse environment to visualize code, and to augment the task of reverse engineering binaries.
★ 0 8y agoExplain → -
rlights ⑂
Lighting management system for raylib
★ 0 2y agoExplain → -
delve-framework ⑂
Delve is a framework for writing Games in Zig and Lua
★ 0 2y agoExplain → -
Prowl ⑂
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a Dear ImGUI editor and built on Silk.NET
★ 0 2y agoExplain → -
Community.VisualStudio.SourceGenerators ⑂
No description.
★ 0 2y agoExplain → -
bgfx-cmake ⑂
CMake build scripts for bgfx. Released under public domain.
★ 0 2y agoExplain → -
bgfx-bimg ⑂
Image library.
★ 0 2y agoExplain → -
bgfx-bx ⑂
Base library used across multiple projects
★ 0 2y agoExplain → -
bgfx ⑂
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
C++ ★ 0 2y agoExplain → -
VYaml ⑂
The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.
★ 0 2y agoExplain → -
dotnes ⑂
.NET for the NES game console
★ 0 2y agoExplain → -
unity-5-render-native ⑂
Native plugin rendering in C++ updated for Unity 5 / VS2013+ / Xcode 6.
★ 0 11y agoExplain → -
BenPyton-DungeonExample ⑂
An Unreal Engine example project for my Procedural Dungeon plugin
★ 0 2y agoExplain → -
BenPyton-ProceduralDungeon ⑂
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
★ 0 2y agoExplain → -
FakeD3D9 ⑂
D3D9 proxy for Silent Storm
★ 0 7y agoExplain → -
MiniScript-Pi ⑂
a native MiniScript environment, running on the bare metal of a Raspberry Pi
★ 0 2y agoExplain → -
picovision ⑂
No description.
★ 0 2y agoExplain → -
twitch2tuner ⑂
A tuner emulator to play Twitch in Plex
★ 0 2y agoExplain → -
jitterphysics2 ⑂
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
C# ★ 0 2y agoExplain → -
binskim ⑂
A binary static analysis tool that provides security and correctness results for Windows Portable Executable and *nix ELF binary formats
★ 0 2y agoExplain → -
nes-puzzle-maker-rom ⑂
Source code for the rom powering nes-puzzle-maker
★ 0 4y agoExplain → -
Barotrauma ⑂
No description.
C# ★ 0 8y agoExplain → -
portal_demo ⑂
No description.
★ 0 2y agoExplain → -
Cogito ⑂
Immersive Sim Template Project for GODOT 4
★ 0 2y agoExplain → -
MagicMirror ⑂
Magic Mirror Project
JavaScript ★ 0 12y agoExplain → -
rnnoise ⑂
Recurrent neural network for audio noise reduction
★ 0 2y agoExplain → -
concentus ⑂
Pure Portable C# and Java implementations of the Opus audio codec
★ 0 2y agoExplain → -
PL3D-KC ⑂
PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook. A very fast and simple software renderer using integers only.
★ 0 3y agoExplain → -
QuickFont ⑂
Fork of James Lohr's font library for OpenTK with added vertex buffer support. It has since been forked by OpCon. Please follow the link below:
★ 0 3y agoExplain → -
Telepathy ⑂
Simple, message based, MMO Scale TCP networking in C#. And no magic.
C# ★ 0 7y agoExplain → -
stb ⑂
stb single-file public domain libraries for C/C++
C ★ 0 2y agoExplain → -
glfw ⑂
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
C ★ 0 2y agoExplain → -
JoltPhysicsSharp ⑂
JoltPhysics C# bindings
★ 0 2y agoExplain → -
luau ⑂
A fast, small, safe, gradually typed embeddable scripting language derived from Lua
C++ ★ 0 4y agoExplain → -
jab ⑂
C# Source Generator based dependency injection container implementation.
★ 0 3y agoExplain → -
sharpgl ⑂
Use OpenGL in .NET applications. SharpGL wraps all modern OpenGL features and offers a powerful scene graph to aid development.
★ 0 3y agoExplain → -
CSharpGL ⑂
:green_apple:Object Oriented OpenGL in C#.
★ 0 3y agoExplain → -
hugo-theme-stack ⑂
Card-style Hugo theme designed for bloggers
★ 0 2y agoExplain → -
smolsharp ⑂
🐜 Extremely small standalone C# executables using NativeAOT
★ 0 2y agoExplain → -
sdl-bgfx-imgui-starter ⑂
A starter project for graphics applications using SDL, bgfx and Dear ImGui
★ 0 3y agoExplain → -
physfs ⑂
A portable, flexible file i/o abstraction.
C ★ 0 2y agoExplain → -
wasmtime-dotnet ⑂
.NET embedding of Wasmtime https://bytecodealliance.github.io/wasmtime-dotnet/
C# ★ 0 2y agoExplain → -
csbindgen ⑂
Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.
★ 0 2y agoExplain → -
memos ⑂
A privacy-first, lightweight note-taking service. Easily capture and share your great thoughts.
★ 0 2y agoExplain → -
raysan5-raygui ⑂
A simple and easy-to-use immediate-mode gui library
★ 0 2y agoExplain → -
pagenode ⑂
Pagenode – No Bullshit Content Management
PHP ★ 0 2y agoExplain → -
godot-signal-mapper ⑂
A plugin to visualize signal connections in a scene.
★ 0 4y agoExplain → -
godot-docs ⑂
Godot Engine official documentation
★ 0 2y agoExplain → -
blockbench ⑂
Blockbench - A free, modern block model editor
JavaScript ★ 0 3y agoExplain → -
ComputeSharp ⑂
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
★ 0 3y agoExplain → -
godot-asset-library ⑂
PHP frontend for Godot Engine's asset library
★ 0 3y agoExplain → -
collapseos ⑂
Bootstrap post-collapse technology
★ 0 5y agoExplain → -
minsk ⑂
This repo contains Minsk, a handwritten compiler in C#. It illustrates basic concepts of compiler construction and how one can tool the language inside of an IDE by exposing APIs for parsing and type checking.
★ 0 5y agoExplain → -
PortableCellNetwork ⑂
Utilize a Raspberry Pi and a Nuand BladeRF to generate your own portable local cell network
★ 0 7y agoExplain → -
motion-canvas ⑂
Visualize Complex Ideas Programmatically
★ 0 3y agoExplain → -
Decker ⑂
A multimedia sketchpad
★ 0 3y agoExplain → -
Cosmos-Common ⑂
No description.
★ 0 3y agoExplain → -
Cosmos-IL2CPU ⑂
IL2CPU is a compiler for .NET IL code to compile to assembly language for direct booting.
★ 0 3y agoExplain → -
Cosmos-XSharp ⑂
X# is a HLA (High Level Assembler) for X86/X64 (ARM coming) assembly language
★ 0 3y agoExplain → -
Raylib-CsLo ⑂
autogen bindings to Raylib 4.0 and convenience wrappers on top. Requires use of `unsafe`
C ★ 0 3y agoExplain → -
Cosmos ⑂
Cosmos is an operating system "construction kit", built from the ground up around the IL2CPU compiler in C# and our home-brewed language called X#.
C# ★ 0 3y agoExplain → -
lasercrabs ⑂
Launch your LASERCRAB at walls, ceilings, and enemy heads in this indie multiplayer shooter where "move" and "attack" are synonymous.
★ 0 6y agoExplain → -
Ambient ⑂
The multiplayer game engine
Rust ★ 0 3y agoExplain → -
PankuConsole ⑂
All-in-One Godot Engine runtime debugging tool.
★ 0 3y agoExplain → -
soda ⑂
The Soda Game Engine (open-source cross-platform game development using MiniScript)
★ 0 3y agoExplain → -
ShadowMapSample ⑂
A sample using shadow maps, implemented in both Silk.NET and Cubic.Graphics.
★ 0 3y agoExplain → -
mocha ⑂
A work-in-progress game engine
★ 0 3y agoExplain → -
PixelVision8 ⑂
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
★ 0 3y agoExplain → -
bepuphysics2 ⑂
Pure C# 3D real time physics simulation library, now with a higher version number.
★ 0 3y agoExplain → -
foolrenderer ⑂
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
★ 0 3y agoExplain → -
portal_calendar ⑂
A Portal themed e-ink calendar based on the ESP32 platform
★ 0 3y agoExplain → -
NTSC-CRT ⑂
NTSC encoding/decoding in C89 using only integers and fixed point math. Can be used as an image filter for games or real-time applications.
★ 0 3y agoExplain → -
Pico3D ⑂
Pico3D Engine source code for the PicoSystem
★ 0 3y agoExplain → -
darkplaces ⑂
No description.
★ 0 3y agoExplain → -
cosmopolitan ⑂
fast portable static native textmode executable containers
C ★ 0 3y agoExplain → -
tipsy ⑂
tiny playstationy renderer
C ★ 0 3y agoExplain → -
lemmy ⑂
🐀 A link aggregator and forum for the fediverse
★ 0 3y agoExplain → -
React95 ⑂
🌈🕹 Windows 95 style UI component library for React
★ 0 3y agoExplain → -
dec-mini ⑂
DEC Mini project files including 3D-print models, labels and Fusion 360 sources.
★ 0 5y agoExplain → -
docker-pleroma ⑂
Docker image for the Pleroma federated social network
★ 0 3y agoExplain → -
embedded_dotnet_runtime_examples ⑂
Example project for embedding and interfacing with a .NET 6 runtime with C++ using https://github.com/KevinGliewe/dotnet_runtime
★ 0 4y agoExplain → -
win-btrfs ⑂
WinBtrfs - an open-source btrfs driver for Windows
★ 0 3y agoExplain → -
mono ⑂
Mono open source ECMA CLI, C# and .NET implementation.
★ 0 3y agoExplain → -
CapsuleWars ⑂
Multiplayer First Person Shooter game in Godot 3.2
★ 0 4y agoExplain → -
Silk.NET ⑂
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.
C# ★ 0 3y agoExplain → -
NAudio ⑂
Audio and MIDI library for .NET
C# ★ 0 3y agoExplain → -
car-thing-buildroot ⑂
Partial buildroot for the Spotify Car Thing
★ 0 3y agoExplain → -
spct-tt ⑂
egui port to Car Thing (and maybe an alternative Car Thing UI?)
★ 0 3y agoExplain → -
spotify-car-thing_debian_chroot ⑂
Scripts to create debian chroot on spotify car thing
★ 0 3y agoExplain → -
spct-superbird-bulkcmd ⑂
Spotify Car Thing (superbird) resources to access U-Boot shell over USB
★ 0 3y agoExplain → -
spct-kernel-common ⑂
No description.
★ 0 3y agoExplain → -
arcan ⑂
Arcan - [Display Server, Multimedia Framework, Game Engine] -> "Desktop Engine"
★ 0 3y agoExplain → -
spct-uboot ⑂
No description.
★ 0 3y agoExplain → -
LookingGlass ⑂
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
★ 0 3y agoExplain → -
olive.c ⑂
Simple 2D Graphics Library for C
C ★ 0 3y agoExplain → -
moonsharp ⑂
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
★ 0 4y agoExplain → -
stouyapi ⑂
Static API to keep the OUYA working in 2019. Mirror of https://git.cweiske.de/stouyapi.git
★ 0 3y agoExplain → -
spct-platform-external-bluetooth-bluez ⑂
No description.
★ 0 3y agoExplain → -
MemoryPack ⑂
Zero encoding extreme performance binary serializer for C#.
★ 0 3y agoExplain → -
Iril ⑂
Compiles LLVM IR (bytecode) or C to .NET Assemblies
LLVM ★ 0 3y agoExplain → -
pocketbase ⑂
Open Source realtime backend in 1 file
Go ★ 0 3y agoExplain → -
gameprogcpp-code ⑂
Game Programming in C++ Code
★ 0 4y agoExplain → -
Allegiance ⑂
Allegiance - RTS + FPS Space Combat game
★ 0 3y agoExplain →
No repos match these filters.