10-day longest streak
Hi there 👋 I'm Akito Inoue(a.k.a akeit0). C# lover. My main focus is to contribute to the OSS. MainWorks okojo Maintainance Lua-CSharp Contribution ZLinq MRubyCS Sponsorship GitHub Sponsors…
Hi there 👋
I'm Akito Inoue(a.k.a akeit0). C# lover. My main focus is to contribute to the OSS.MainWorks
Maintainance
Contribution
Sponsorship
-
Lua-CSharp ★ PINNED ⑂
High performance Lua interpreter implemented in C# for .NET and Unity
C# ★ 2 10mo agoExplain → -
okojo ★ PINNED
Okojo is an experimental low allocation managed JavaScript engine for .NET
C# ★ 156 2mo agoExplain → -
YukataScript
Fast Pure C# Script Language for Unity/C# (IL2CPP is supported)
C# ★ 43 2y agoExplain → -
UniReflection
Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPP
C# ★ 36 2y agoExplain → -
ZimGui-Unity
ZimGui: Fast and GC Free Immediate Mode GUI for Unity
C# ★ 22 3y agoExplain → -
EmbeddedStreamingAssets
Embedding StreamingAssets for unity web build
ShaderLab ★ 20 6mo agoExplain → -
ILAttributes
A collection of attributes for Unity Engine to write functions which can only be expressed by IL. Private Proxy is included.
C# ★ 19 11mo agoExplain → -
Enaga
Experimental C# project for rendering html/css (and browser) or ReactNative directly.
C# ★ 17 1mo agoExplain → -
csharp-markup-extension
C# Markup Extension PoC: C# with JSX-like Expression Syntax
C# ★ 16 1mo agoExplain → -
similarity-csharp
No description.
C# ★ 14 1y agoExplain → -
Cellular-Simulation
Cellular automata liquid and lighting simulation demo in Unity.
C# ★ 9 3y agoExplain → -
IL2CPPUtility
UnityEngineIL2CPPUtilityClass only for 2022.2~2022.3
C# ★ 9 2y agoExplain → -
Presolver
Dependency injection container for .NET to resolve dependencies at compile time
C# ★ 9 1y agoExplain → -
JitInspect
JitInspect disassembles JIT compiled managed methods to a x86/x64/Arm64 ASM.
C# ★ 8 1y agoExplain → -
2.5DTile
Terraria like Lighting but 2.5D
C# ★ 6 3y agoExplain → -
VerletBall-Unity
Very simple Verlet ball physics in unity.
C# ★ 6 3y agoExplain → -
DnRelay
dotnet command wrapper for ai agents.
C# ★ 4 3mo agoExplain → -
ILDiscard
Discard members from IL using ILPostProcessor in Unity.
C# ★ 4 11mo agoExplain → -
AsyncPlayback
No description.
C# ★ 3 1mo agoExplain → -
moonbit2csharp
A transpiler from MoonBit to C#. However, it is already close to being usable as a backend.
C# ★ 3 1mo agoExplain → -
RefStructLinq
C# LINQ with allows ref struct. Currently this is just a technical demo.
C# ★ 3 1y agoExplain → -
softbody-cloth-three
No description.
JavaScript ★ 2 1mo agoExplain → -
UniVRM ⑂
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
C# ★ 2 5mo agoExplain → -
ZLinq ⑂
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity.
C# ★ 2 1y agoExplain → -
AstarPathfinder ⑂
No description.
C# ★ 2 1y agoExplain → -
RomajiTyping
No description.
C# ★ 2 1y agoExplain → -
RayTween
Lightning-fast and Zero Allocation Tween Library for Unity.
C# ★ 2 2y agoExplain → -
vscode-mock-debug-custom-runtimes
This repository extends vscode-mock-debug to connect to runtimes/debuggers implemented in various languages.
TypeScript ★ 1 10mo agoExplain → -
jint ⑂
Javascript Interpreter for .NET
C# ★ 1 5mo agoExplain → -
VContainer ⑂
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
C# ★ 1 7mo agoExplain → -
libsoundio-csharp
No description.
C# ★ 1 8mo agoExplain → -
FastEnum ⑂
The world fastest enum utilities for C#/.NET
C# ★ 1 1y agoExplain → -
lua ⑂
A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing list https://www.lua.org/lua-l.html
★ 1 1y agoExplain → -
Csv-CSharp ⑂
Fast CSV Serializer for .NET and Unity
C# ★ 1 1y agoExplain → -
Alchemy ⑂
Provides attribute-based Inspector extensions and serialization extensions using Source Generator for Unity
C# ★ 1 2y agoExplain → -
LitMotion ⑂
Lightning-fast and Zero Allocation Tween Library for Unity.
C# ★ 1 1y agoExplain → -
Sokoban
Sokoban in C#
C# ★ 1 1y agoExplain → -
u8str
C# utf8 string
C# ★ 1 1y agoExplain → -
UnityRoslynUpdater ⑂
A tool to update the Roslyn compiler and C# language versions for a Unity installation.
C# ★ 1 2y agoExplain → -
MinimumUniTask
UniTask without UniTask.Linq
C# ★ 1 2y agoExplain → -
sharpdbg ⑂
SharpDbg is a .NET managed code debugger supporting the Debug Adapter Protocol, implemented completely in C#/.NET
C# ★ 0 11d agoExplain → -
Akeit0
No description.
★ 0 3mo agoExplain → -
pitch-monitor-piano-app
No description.
Svelte ★ 0 5mo agoExplain → -
TweenTask-Experiment
Experimental tween-task impl
C# ★ 0 6mo agoExplain → -
miniaudio ⑂
Audio playback and capture library written in C, in a single source file.
★ 0 7mo agoExplain → -
NAudio ⑂
Audio and MIDI library for .NET
★ 0 1y agoExplain → -
MRubyCS ⑂
A new mruby virtual machine implemented in C#.
C# ★ 0 10mo agoExplain → -
dnSpy ⑂
Unofficial revival of the well known .NET debugger and assembly editor, dnSpy
★ 0 11mo agoExplain → -
runtime ⑂
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
★ 0 11mo agoExplain → -
ZeroMessenger ⑂
Zero-allocation, extremely fast in-memory messaging library for .NET and Unity.
C# ★ 0 1y agoExplain → -
MemoryPack ⑂
Zero encoding extreme performance binary serializer for C# and Unity.
★ 0 11mo agoExplain → -
VYaml ⑂
The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.
★ 0 1y agoExplain → -
NuGetForUnity ⑂
A NuGet Package Manager for Unity
C# ★ 0 1y agoExplain → -
BurstLinq ⑂
Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler
C# ★ 0 2y agoExplain → -
Arch.Unity ⑂
Arch ECS integration for Unity.
★ 0 2y agoExplain → -
CsharpBenchmark
No description.
Mathematica ★ 0 1y agoExplain → -
OptimizationBenchmarks
No description.
HTML ★ 0 1y agoExplain → -
languages ⑂
Compare languages
Shell ★ 0 1y agoExplain →
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