4-day longest streak
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Quick-Guide-for-Creating-Optimal-AI-Prompts ★ PINNED
This is a layman's guide to writing instructions ("prompts") for AI that actually hold up in day to day use. It's aimed at anyone writing or reviewing AI instructions or learning to write them well. No technical background is required and it teaches you the tech if you dig deeper.
★ 2 20d agoExplain → -
PlatformFacade
A generic Platform facade to abstract platform SDKs from your Unity projects
C# ★ 3 4mo agoExplain → -
claude-code-system-prompts ⑂
All parts of Claude Code's system prompt, 24 builtin tool descriptions, sub agent prompts (Plan/Explore/Task), utility prompts (CLAUDE.md, compact, statusline, magic docs, WebFetch, Bash cmd, security review, agent creation). Updated for each Claude Code version.
★ 0 3mo agoExplain → -
kokoroTTS ⑂
https://hf.co/hexgrad/Kokoro-82M
★ 0 11mo agoExplain → -
UIToolkitExtensions
A collection of useful UIToolkit Extensions
★ 0 3mo agoExplain → -
LocalFilesMCP
An MCP server using the MCP C# SDK to allow an agent read-only access to a folder. Handy for allowing your coding agent access to API documentation for example.
C# ★ 0 5mo agoExplain → -
Facepunch.Steamworks.Package ⑂
Facepunch c# Steamworks implementation in a Package for UPM
★ 0 11mo agoExplain → -
graphy ⑂
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
C# ★ 0 1y agoExplain → -
UITTimeline-Unity6 ⑂
Support for animating UI Toolkit elements with Timeline in Unity 6.
★ 0 2y agoExplain → -
ollama ⑂
Get up and running with Llama 3.3, Phi 4, Gemma 2, and other large language models.
★ 0 1y agoExplain → -
smooth.foundations.package ⑂
Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.
C# ★ 0 1y agoExplain → -
AssetBundleManager ⑂
An asset bundle manager for Unity.
★ 0 2y agoExplain → -
LivePortrait ⑂
Bring portraits to life!
★ 0 2y agoExplain → -
com.unity.multiplayer.samples.coop ⑂
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
★ 0 2y agoExplain → -
UnityIngameDebugConsole-UIToolkit ⑂
A UIToolkit based console to see debug messages and execute commands during gameplay in Unity
C# ★ 0 2y agoExplain → -
megacity-metro ⑂
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
★ 0 2y agoExplain → -
ParrelSync-2024 ⑂
(Unity3D) Test multiplayer without building - Updated for Unity 2022+
★ 0 2y agoExplain → -
UnityDotsCharacterController ⑂
Basic Character Controller Using ECS 1.x and Unity.Physics Packages
★ 0 4y agoExplain → -
AssetBundles-Browser ⑂
Editor tool for viewing and debugging asset bundle contents before and after builds
C# ★ 0 6y agoExplain → -
UnityAssetUsageDetector ⑂
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
C# ★ 0 6y agoExplain →
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