1-day current streak·54-day longest streak
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threejs-game-skills ★ PINNED
Agent skills for building playable, polished Three.js browser games with gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.
Python ★ 1.1k 10d agoExplain → -
threejs-procedural-dungeon ★ PINNED
Real-time procedural dungeon generator in Three.js - deterministic seeds, Delaunay/MST graph layouts, room semantics, five themes, and a custom bloom/tilt-shift pipeline.
JavaScript ★ 469 21d agoExplain → -
vibe-coding-starter-pack-3d-multiplayer ★ PINNED
A lightweight 3D web-based multiplayer starter kit using Three.js, React, and SpacetimeDB. Build interactive multiplayer experiences with real-time synchronization, character movement, and customizable game mechanics.
TypeScript ★ 316 5mo agoExplain → -
threejs-procedural-spider ★ PINNED
Procedural spider that walks, climbs walls, and leaps onto any terrain. Analytic IK legs, a flexible articulated body, wall-latching. Three.js, no rig or animation clips.
JavaScript ★ 67 1mo agoExplain → -
workspace-cli ★ PINNED
workspace-cli is a Rust-based command-line tool designed to provide programmatic access to Google Workspace APIs with structured JSON output optimized for AI agent consumption. Built for speed, efficiency, and deterministic execution.
Rust ★ 40 4mo agoExplain → -
threejs-talking-avatar ★ PINNED
A fully client-side Three.js talking avatar powered by Google GNM, local WebGPU speech models, real-time lip sync, and browser-based voice conversation.
Python ★ 14 6d agoExplain → -
vibe-check
Health reminders for vibe coders — stretches, eye breaks, hydration nudges woven into your Claude Code flow.
Python ★ 7 5mo agoExplain →
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