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gfx ★ PINNED ⑂
A high-performance, bindless graphics API for Rust.
Rust ★ 0 5y agoExplain → -
grr ★ PINNED
Bare metal wrapper for modern OpenGL 4.5+
Rust ★ 55 5y agoExplain → -
rostkatze ★ PINNED
C++ implementation of Vulkan sitting on D3D12 :cat2:
C++ ★ 82 8y agoExplain → -
nari ★ PINNED
digital workspace
Jupyter Notebook ★ 0 2y agoExplain → -
inspirv-rust ▣
Rust (MIR) → SPIR-V (Shader) compiler
Rust ★ 59 8y agoExplain → -
grr-gltf
grr and rust-gpu pbr rendering
Rust ★ 29 5y agoExplain → -
panopaea
A fluid solving framework for Computer Graphics/VFX
Rust ★ 11 8y agoExplain → -
grr-glyph
Text rendering library for grr
Rust ★ 5 7y agoExplain → -
inspirv
SPIR-V API for reading and writing modules
Rust ★ 4 9y agoExplain → -
teebot
Small discord bot for teeworlds tournaments.
Rust ★ 2 6y agoExplain → -
glace
No description.
Rust ★ 2 4y agoExplain → -
nim-mantle
Nim wrapper for Mantle Api
Nimrod ★ 2 11y agoExplain → -
hati
(Old) D3D12 Visibility Buffer Renderer
Rust ★ 1 7y agoExplain → -
pixels-android
Android port for pixels minimal sample
Rust ★ 1 4y agoExplain → -
ash-vma ▣
Outdated - better look at `vk-mem-rs`
Rust ★ 1 7y agoExplain → -
winit ⑂
Window handling library in pure Rust
Rust ★ 1 2y agoExplain → -
gouache
FORK! Original by glowcoil - text and vector graphics rendering on gpu
★ 1 6y agoExplain → -
kurbo-smooth
Squircles for kurbo
Rust ★ 1 6y agoExplain → -
wgpu-android
wgpu Hello Triangle on Android
Rust ★ 1 5y agoExplain → -
grr-imgui
imgui renderer backend for grr
Rust ★ 1 5y agoExplain → -
wgpu-rs ⑂
Rust bindings to wgpu native library
★ 1 5y agoExplain → -
tanya
Graphics Engine
Rust ★ 1 7y agoExplain → -
meteor
Experimental meta-staging library for Rust :comet:
Rust ★ 1 8y agoExplain → -
comptr-rs
No description.
Rust ★ 1 9y agoExplain → -
wasm-bindgen ⑂
Facilitating high-level interactions between wasm modules and JavaScript
★ 0 6y agoExplain → -
gl-rs ⑂
An OpenGL function pointer loader for Rust
Rust ★ 0 7y agoExplain → -
parley ⑂
Rich text layout library
★ 0 2y agoExplain → -
ci-test
Testing GitHub workflow with cargo-release
Rust ★ 0 2y agoExplain → -
vello ⑂
An experimental GPU compute-centric 2D renderer.
★ 0 1y agoExplain → -
swash ⑂
Font introspection, complex text shaping and glyph rendering.
★ 0 2y agoExplain → -
gpu-allocator ⑂
🦀 Memory allocator written in pure Rust for GPU memory in Vulkan and DirectX 12
★ 0 3y agoExplain → -
android-activity ⑂
Glue for building Rust applications on Android with NativeActivity or GameActivity
★ 0 3y agoExplain → -
BlueEngine ⑂
Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.
★ 0 3y agoExplain → -
norse-billow
Allocator for SoA data layout
Rust ★ 0 7y agoExplain → -
SPIRV-Tools ⑂
No description.
★ 0 4y agoExplain → -
spirv-tools-rs ⑂
🛠 Wrapper crate for SPIRV-Tools 🦀
★ 0 4y agoExplain → -
SPIRV-Headers ⑂
SPIRV-Headers
★ 0 4y agoExplain → -
android-ndk-rs ⑂
Rust bindings to the Android NDK
Rust ★ 0 5y agoExplain → -
nsight-imageless-framebuffer
No description.
Rust ★ 0 5y agoExplain → -
rspirv ⑂
Rust implementation of SPIR-V module processing functionalities
★ 0 2y agoExplain → -
fw-nrfconnect-nrf ⑂
nRF Connect SDK nrf tree
★ 0 5y agoExplain → -
imgui-rs ⑂
Rust bindings for dear imgui
★ 0 6y agoExplain → -
grr-gpu
No description.
Rust ★ 0 5y agoExplain → -
cargo-mobile ⑂
Rust on mobile made easy!
★ 0 5y agoExplain → -
wgpu ⑂
Native WebGPU implementation based on gfx-hal
★ 0 4y agoExplain → -
influxdb2-sample-data ⑂
Sample data for InfluxDB 2.0
★ 0 6y agoExplain → -
rust-gpu ⑂
🐉 Making Rust a first-class language and ecosystem for GPU code 🚧
★ 0 4y agoExplain → -
jni-rs ⑂
Rust bindings to the JNI
★ 0 6y agoExplain → -
druid ⑂
A data-first Rust-native UI design toolkit.
★ 0 6y agoExplain → -
ragnarok
No description.
Rust ★ 0 6y agoExplain → -
rust-gamedev.github.io ⑂
The repository for rust-gamedev.github.io
★ 0 5y agoExplain → -
piet ⑂
An abstraction for 2D graphics.
★ 0 6y agoExplain → -
naga ⑂
Universal shader translation in Rust
★ 0 6y agoExplain → -
transpose-timing-tests ⑂
No description.
★ 0 6y agoExplain → -
arewegameyet ⑂
The repository for arewegameyet.rs
HTML ★ 0 7y agoExplain → -
specs ⑂
Specs - Parallel ECS
Rust ★ 0 9y agoExplain → -
shred ⑂
Shared resource dispatcher
Rust ★ 0 9y agoExplain → -
cpal ⑂
Cross-platform audio I/O library in pure Rust
★ 0 6y agoExplain → -
raw-window-handle ⑂
No description.
★ 0 4y agoExplain → -
nxt-standalone ⑂
ANGLE-like library for Chromium's next-generation Web graphics API prototype.
C++ ★ 0 7y agoExplain → -
azure-test
No description.
Rust ★ 0 7y agoExplain → -
vk-mem-rs ⑂
Rust bindings for AMD Vulkan Memory Allocator (VMA)
C ★ 0 7y agoExplain → -
kurbo ⑂
A Rust library for manipulating curves
Rust ★ 0 7y agoExplain → -
gfx_gl ⑂
An OpenGL loader tailored to gfx-rs's needs.
Rust ★ 0 7y agoExplain → -
egl_test
No description.
Rust ★ 0 7y agoExplain → -
piet_d2d_tests
No description.
Rust ★ 0 7y agoExplain → -
glutin ⑂
Pure Rust alternative to GLFW
Rust ★ 0 9y agoExplain → -
nimwey
No description.
★ 0 7y agoExplain → -
stretch ⑂
High performance flexbox implementation written in rust
Rust ★ 0 7y agoExplain → -
rust-ndarray ⑂
ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations
Rust ★ 0 9y agoExplain → -
lyon ⑂
2D graphics rendering on the GPU in rust using path tessellation.
Rust ★ 0 7y agoExplain → -
d3d12-rs ⑂
Rust wrapper for D3D12
Rust ★ 0 6y agoExplain → -
ncollide ⑂
2 and 3-dimensional collision detection library in Rust
Rust ★ 0 7y agoExplain → -
rayon ⑂
Rayon: A data parallelism library for Rust
Rust ★ 0 7y agoExplain → -
renderdoc-rs ⑂
RenderDoc application bindings for Rust
Rust ★ 0 8y agoExplain → -
SPIRV-Cross ⑂
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
C++ ★ 0 8y agoExplain → -
godot ⑂
Godot Engine – Multi-platform 2D and 3D game engine
C++ ★ 0 8y agoExplain → -
Vulkan ⑂
Examples and demos for the new Vulkan API
C++ ★ 0 8y agoExplain → -
gfx-athena
Frame graph architecture for low-level gfx.
Rust ★ 0 8y agoExplain → -
teeworlds ⑂
A retro multiplayer shooter
C++ ★ 0 7y agoExplain → -
portability ⑂
Vulkan Portability Implementation
Rust ★ 0 8y agoExplain → -
spirv_cross ⑂
Safe Rust wrapper around SPIRV-Cross
Rust ★ 0 5y agoExplain → -
wio-rs ⑂
Windows things for Rust
Rust ★ 0 9y agoExplain → -
glium ⑂
Safe OpenGL wrapper for the Rust language.
Rust ★ 0 10y agoExplain → -
yoga-wrapper-rs ⑂
Rust wrapper for Yoga (Facebook's flexbox implementation)
Rust ★ 0 9y agoExplain → -
ash ⑂
Vulkan bindings for Rust
Rust ★ 0 4y agoExplain → -
gfx-frontend
No description.
Rust ★ 0 9y agoExplain → -
microprofile-rs
Rust bindings for microprofile
Rust ★ 0 9y agoExplain → -
microprofile ⑂
microprofile is an embeddable profiler
C ★ 0 9y agoExplain → -
amethyst ⑂
Data-oriented game engine written in Rust
Rust ★ 0 8y agoExplain → -
spirv-utils ⑂
SPIR-V utility library
Rust ★ 0 10y agoExplain → -
inspirv-builder
SPIR-V module builder
Rust ★ 0 9y agoExplain → -
bam ⑂
Bam is a fast and flexible build system. Bam uses Lua to describe the build process. It's takes its inspiration for the script files from scons. While scons focuses on being 100% correct when building, bam makes a few sacrifices to acquire fast full and incremental build times.
C ★ 0 11y agoExplain → -
nim-stb_image
Nim wrapper for stb_image(_write) (https://github.com/nothings/stb)
C ★ 0 11y agoExplain → -
Nim ⑂
Nim (formerly known as "Nimrod") is a compiled, garbage-collected systems programming language which has an excellent productivity/performance ratio. Nim's design focuses on efficiency, expressiveness, elegance (in the order of priority).
Nimrod ★ 0 11y agoExplain → -
winapi-rs ⑂
Rust types and constants for WinAPI bindings
Rust ★ 0 6y agoExplain → -
rust ⑂
a safe, concurrent, practical language
★ 0 9y agoExplain → -
renderdoc ⑂
RenderDoc is a stand-alone graphics debugging tool.
★ 0 11y agoExplain →
No repos match these filters.