6-day longest streak
-
wither
An ODM for MongoDB built on the official MongoDB Rust driver.
Rust ★ 348 3y agoExplain → -
ybc
A Yew component library based on the Bulma CSS framework.
Rust ★ 256 2y agoExplain → -
dockerfile
A Rust library for dynamically generating Dockerfiles.
Rust ★ 35 7y agoExplain → -
kafka-rs
Native Rust Kafka client, built upon kafka-protocol-rs and Tokio.
Rust ★ 10 1y agoExplain → -
kube-coordinate
Kubernetes leader election using the coordination.k8s.io API.
Rust ★ 9 7mo agoExplain → -
giphy-api
A Rust WebAssembly web application & API.
Rust ★ 8 6y agoExplain → -
oh-my-zsh ⑂
A community-driven framework for managing your zsh configuration. Includes 120+ optional plugins (rails, git, OSX, hub, capistrano, brew, ant, macports, etc), over 120 themes to spice up your morning, and an auto-update tool so that makes it easy to keep up with the latest updates from the community.
Shell ★ 2 12y agoExplain → -
amnesia
A Rust ODM for RethinkDB.
★ 2 7y agoExplain → -
sqlx ⑂
🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL.
Rust ★ 1 3y agoExplain → -
gxhash ⑂
The fastest hashing algorithm 📈
★ 1 2y agoExplain → -
postcard ⑂
A no_std + serde compatible message library for Rust
★ 1 2y agoExplain → -
ntex ⑂
framework for composable networking services
★ 1 2y agoExplain → -
commitlog ⑂
Append-only commit log library for Rust
★ 1 2y agoExplain → -
unreal-rust ⑂
Rust integration for Unreal Engine 5
★ 1 3y agoExplain → -
vector ⑂
A high-performance observability data pipeline.
★ 1 3y agoExplain → -
orioledb ⑂
OrioleDB – building a modern cloud-native storage engine (... and solving some PostgreSQL wicked problems) 🇺🇦
★ 1 3y agoExplain → -
opentelemetry-rust ⑂
OpenTelemetry API and SDK for Rust
★ 1 3y agoExplain → -
libcamera-rs ⑂
Experimental Rust bindings for libcamera
★ 1 3y agoExplain → -
Rust-CUDA ⑂
Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
Rust ★ 1 3y agoExplain → -
kube ⑂
Rust Kubernetes client and controller runtime
Rust ★ 1 3y agoExplain → -
mongo ⑂
Docker Official Image packaging for MongoDB
Shell ★ 1 11y agoExplain → -
tscale-challenge
No description.
Go ★ 1 7y agoExplain → -
sidekick-converter ⑂
Converts Synty Sidekick Unity packs into Unreal parts on the shared Sidekick skeleton.
★ 0 27d agoExplain → -
kafka-protocol-rs ⑂
Rust Kafka protocol
Rust ★ 0 2y agoExplain → -
tonic ⑂
A native gRPC client & server implementation with async/await support.
★ 0 5y agoExplain → -
litestream ⑂
Streaming replication for SQLite.
★ 0 3mo agoExplain → -
PCGExtendedToolkit ⑂
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc), advanced pathfinding; and much more.
★ 0 1y agoExplain → -
GASP-ALS ⑂
Game Animation Sample with ALS Layering
★ 0 11mo agoExplain → -
rqbit ⑂
A bittorrent client in Rust
★ 0 7mo agoExplain → -
fluvio ⑂
An intelligent event streaming platform
★ 0 3y agoExplain → -
protobuf-lsp ⑂
No description.
★ 0 8mo agoExplain → -
GameplayMessageRouter ⑂
A community plugin version of GameplayMessageProcessor from the Epic's Lyra Sample project
★ 0 1y agoExplain → -
fresh_cooked_tweens ⑂
Tweens for Unreal Engine, with C++ API and Blueprint support
★ 0 11mo agoExplain → -
ue5coro ⑂
A C++20 coroutine plugin offering seamless integration with Unreal Engine 5.
C++ ★ 0 10mo agoExplain → -
Unity-Hierarchical-StateMachine ⑂
A flexible Hierarchical State Machine system for Unity featuring transition sequencing and asynchronous activities.
★ 0 11mo agoExplain → -
TargetVector ⑂
An Unreal Engine 5 Template utilizing EOS (Epic Online Services), Steam, Modular Gameplay, Common UI and ALS (Advanced Locomotion System Refactored XT).
★ 0 1y agoExplain → -
gloo ⑂
A modular toolkit for building fast, reliable Web applications and libraries with Rust and Wasm
Rust ★ 0 7y agoExplain → -
PrimeTween ⑂
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
★ 0 1y agoExplain → -
realm-studio ⑂
Realm Studio
★ 0 1y agoExplain → -
URP-Render-Features ⑂
Custom render features for URP using RenderGraph. Includes outlines, desaturation and blur.
★ 0 1y agoExplain → -
FishNet ⑂
FishNet: Unity Networking Evolved.
★ 0 1y agoExplain → -
GameplayTagAccessor ⑂
A unreal engine plugin that automatically generates accessors for gameplay tags in the project.
★ 0 1y agoExplain → -
NewGraph ⑂
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
★ 0 1y agoExplain → -
com.unity.uiextensions ⑂
No description.
★ 0 1y agoExplain → -
Unity-Serialized-Interface ⑂
No description.
★ 0 1y agoExplain → -
Unity-Event-Bus ⑂
No description.
★ 0 1y agoExplain → -
Unity-Improved-Timers ⑂
Improved Unity C# Timers that run as a Player Loop System
★ 0 1y agoExplain → -
Eflatun.SceneReference ⑂
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
★ 0 1y agoExplain → -
Unity-Night-Day-System ⑂
No description.
★ 0 2y agoExplain → -
AsyncLoadingScreen ⑂
Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
★ 0 1y agoExplain → -
ActionRoguelike ⑂
C++ Action Roguelike in Unreal Engine 5.
★ 0 1y agoExplain → -
mini-qr ⑂
Scan & create pretty qr codes easily 👾
★ 0 1y agoExplain → -
homebrew-core ⑂
🍻 Default formulae for the missing package manager for macOS
Ruby ★ 0 1y agoExplain → -
UINavigation ⑂
A UE4/5 plugin designed to help easily make UMG menus navigated by mouse, keyboard and gamepad
★ 0 1y agoExplain → -
SimpleGameplayAbilitySystem ⑂
SimpleGAS is an Unreal Engine plugin which provides a streamlined alternative to Epic's Gameplay Ability System
★ 0 1y agoExplain → -
SimpleLocomotion ⑂
Simple locomotion system code functionality to extend from, with respect to updating in worker threads for maximum performance optimization.
★ 0 1y agoExplain → -
PushPawn ⑂
Net-predicted organic soft collisions for great game-feel and no de-syncing when running near other pawns.
★ 0 1y agoExplain → -
PredictedMovement ⑂
CMC extended for predicted abilities
★ 0 1y agoExplain → -
TurnInPlace ⑂
Actor-Based Turn in Place (TIP) Solution. A superior substitute to Mesh-Based Turn in Place without the endless list of issues that comes with it.
★ 0 1y agoExplain → -
ActionRPG_UE53 ⑂
Action RPG sample project upgraded to the latest Unreal Engine 5.3
C++ ★ 0 1y agoExplain → -
SQLiteGameDb ⑂
A plugin for unreal engine that gives a SQLite framework built on top of the default Epic plugin code.
C++ ★ 0 1y agoExplain → -
kafka-iceberg-streaming ⑂
Docker envinroment to stream data from Kafka to Iceberg tables
★ 0 2y agoExplain → -
GameplayTags ⑂
GameplayTags implementation for Unity
★ 0 1y agoExplain → -
crest ⑂
A class-leading water system implemented in Unity
★ 0 1y agoExplain → -
FieldOfView ⑂
A simple Field of View system for the Unity Egine
★ 0 5y agoExplain → -
Unity-Utility-AI ⑂
Utility AI System for Unity
★ 0 1y agoExplain → -
Unity-Utils ⑂
Extension Methods and Utils for Unity Game Dev
★ 0 1y agoExplain → -
magic-blending ⑂
A demo project for Magic Blending.
★ 0 1y agoExplain → -
ZeldaBotwClimbingSystem ⑂
Code used on the Climbing System Tutorial for Unreal C++.
★ 0 4y agoExplain → -
UE_5.5_GASP_ClimbEverywhere ⑂
Two components that helps you vault etc from everywhere.
★ 0 1y agoExplain → -
UnrealSharp ⑂
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload
C# ★ 0 1y agoExplain → -
ALS-Refactored-Lyra ⑂
Gameplay feature plugin version of Sixze's refactored Advanced Locomotion System. Intended for use with Epic's Lyra framework. Includes two differently retargeted sets of ALS animations for the UE5 Mannequin.
★ 0 1y agoExplain → -
paradedb ⑂
Postgres for Search and Analytics
★ 0 1y agoExplain → -
LiteDB ⑂
LiteDB - A .NET NoSQL Document Store in a single data file
★ 0 2y agoExplain → -
UnrealMvvm ⑂
MVVM Framework for Unreal
★ 0 1y agoExplain → -
NimForUE ⑂
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
★ 0 1y agoExplain → -
AdvancedSessionsPlugin ⑂
Advanced Sessions Plugin for UE4
★ 0 1y agoExplain → -
ALS-Community ⑂
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
★ 0 2y agoExplain → -
GASP-DynamicAdditiveOverlay ⑂
This is a Dynamic Additive Overlay technique introduced into the Game Animation Sample Project from Unreal Engine which is a Motion Matching based Animation System.
★ 0 1y agoExplain → -
unreal-helper-library ⑂
UHL - unreal helper library, helps working with AI, GAS, customizing editor and so on
★ 0 1y agoExplain → -
Procedural-Animation-UE5 ⑂
Procedural humanoid animation with control rig. Followed course : https://www.udemy.com/course/procedural-animation Additionaly added stair motion
★ 0 2y agoExplain → -
ALS-V5-Replicated ⑂
No description.
★ 0 1y agoExplain → -
ProceduralDungeon ⑂
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
★ 0 1y agoExplain → -
VoxelPlugin ⑂
Voxel Plugin for Unreal Engine
★ 0 3y agoExplain → -
tokio-uring ⑂
An io_uring backed runtime for Rust
Rust ★ 0 2y agoExplain → -
rust-toolchain ⑂
Concise GitHub Action for installing a Rust toolchain
★ 0 2y agoExplain → -
kafkajs ⑂
A modern Apache Kafka client for node.js
★ 0 2y agoExplain → -
multishot ⑂
An async, lock-free, reusable channel for sending single values to asynchronous tasks
★ 0 2y agoExplain → -
smithy-rs ⑂
Code generation for the AWS SDK for Rust, as well as server and generic smithy client generation.
Rust ★ 0 2y agoExplain → -
GASDocumentation ⑂
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
★ 0 2y agoExplain → -
thelio-io-windows ⑂
WIP Windows driver for System76 Thelio Io
★ 0 2y agoExplain → -
tokio-epoll-uring ⑂
Use io_uring from vanilla tokio.
★ 0 2y agoExplain → -
benchmark ⑂
OpenMessaging Benchmark Framework
★ 0 2y agoExplain → -
glommio ⑂
Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.
★ 0 2y agoExplain → -
hydra ⑂
Hydra: Column-oriented Postgres. Add scalable analytics to your project in minutes.
★ 0 2y agoExplain → -
stylised-character-controller ⑂
A stylised physics based character controller made in Unity 3D.
★ 0 4y agoExplain → -
UnityHFSM ⑂
A simple yet powerful class-based hierarchical finite state machine for Unity
★ 0 2y agoExplain → -
GOAP ⑂
A multi-threaded GOAP system for Unity
★ 0 2y agoExplain → -
Save-System-for-Unity ⑂
Save System for Unity with AOT (IL2CPP) and assets references support.
★ 0 2y agoExplain → -
UEEOSSDKHandler ⑂
Unreal Engine plugin to handle the EOS SDK, define the use of EOS tools and give access to some private headers
★ 0 2y agoExplain → -
UEFSR ⑂
Adapted version of the FidelityFX Super Resolution for Unreal Engine 5.
★ 0 2y agoExplain → -
UEModularFeatures_ExtraActions ⑂
This plugin integrates GAS and Enhanced Input to the existing Game Features and Modular plugins from Unreal Engine.
★ 0 2y agoExplain → -
UEElementusModules ⑂
A plugin containing all modules and dependencies that were created for: https://github.com/lucoiso/UEProject_Elementus
★ 0 2y agoExplain → -
UEElementusInventory ⑂
Unreal Engine plugin that provides a Data-Driven Inventory & Items system.
★ 0 2y agoExplain → -
UEProject_Elementus ⑂
A template that can be used to start projects that will use some new features that come with Unreal Engine 5 as well as powerful existing features like the GAS and others.
★ 0 2y agoExplain → -
ilattice-rs ⑂
Generic math on integer lattices
★ 0 3y agoExplain → -
hapi-sys ⑂
Raw Rust bindings to Houdini Engine API
★ 0 3y agoExplain → -
hapi-rs ⑂
Idiomatic Rust bindings to Houdini Engine C API
★ 0 3y agoExplain → -
EntityComponentSystemSamples ⑂
No description.
★ 0 2y agoExplain → -
unreal-openland ⑂
Landscape AutoMaterial for UnrealEngine with some related Tools for RVT, etc.
★ 0 3y agoExplain → -
panoply ⑂
Role-playing game engine written in Rust.
★ 0 2y agoExplain → -
learn-wgpu ⑂
Guide for using gfx-rs's wgpu library.
★ 0 3y agoExplain → -
bevy-voxel-engine ⑂
A voxel renderer for the bevy game engine
★ 0 3y agoExplain → -
SimpleErosion ⑂
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
★ 0 6y agoExplain → -
SoilMachine ⑂
Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.
★ 0 3y agoExplain → -
TinyEngine ⑂
Tiny OpenGL Wrapper / 3D Engine in C++
★ 0 3y agoExplain → -
SimpleHydrology ⑂
Procedural Hydrology / River / Lake Simulation
★ 0 3y agoExplain → -
vx_bevy ⑂
🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.
★ 0 3y agoExplain → -
infinigen ⑂
🌎 Demo for Minecraft-like procedural generation using the Bevy game engine
★ 0 3y agoExplain → -
bevy_gltf_collider ⑂
Simple crate for rapier3d colliders generation from bevy gltf scenes.
★ 0 3y agoExplain → -
primitive-engineering ⑂
No description.
★ 0 3y agoExplain → -
unreal-pcg-examples ⑂
Accompanying project to the Unreal PCG Tutorial series: https://www.youtube.com/watch?v=BqPhdQOweqU&list=PLA03OHAaHgYpo0enf8p-2oEpja3grLOKZ
★ 0 3y agoExplain → -
goat ⑂
Godot Open Adventure Template (GOAT) is a tool for making 3D adventure games.
★ 0 3y agoExplain → -
bevy_tweening ⑂
Tweening animation plugin for the Bevy game engine.
★ 0 3y agoExplain → -
warbler_grass ⑂
A bevy plugin for creating 3d grass in your game
★ 0 3y agoExplain → -
noise-rs ⑂
Procedural noise generation library for Rust.
★ 0 3y agoExplain → -
procedural-generation ⑂
Procedural-generation in Rust
★ 0 3y agoExplain → -
funutd ⑂
Procedural texture library
★ 0 3y agoExplain → -
birdylook ⑂
No description.
★ 0 3y agoExplain → -
bevy_dolly ⑂
h3r2tic's dolly abstraction layer for the bevy game framework
★ 0 3y agoExplain → -
dolly ⑂
Composable camera rigs
★ 0 3y agoExplain → -
foxtrot ⑂
The all-in-one Bevy 3D game template.
★ 0 3y agoExplain → -
texture-synthesis ⑂
🎨 Example-based texture synthesis written in Rust 🦀
★ 0 3y agoExplain → -
redb ⑂
An embedded key-value database in pure Rust
★ 0 3y agoExplain → -
pid-rs ⑂
A PID controller for Rust projects.
★ 0 3y agoExplain → -
fpgk8s ⑂
The easiest way to use FPGAs on @kubernetes.
★ 0 3y agoExplain → -
axum-tracing-opentelemetry ⑂
Middlewares and tools to integrate axum + tracing + opentelemetry
Rust ★ 0 3y agoExplain → -
wasmer ⑂
🚀 The leading WebAssembly Runtime supporting WASI and Emscripten
★ 0 5y agoExplain → -
yew ⑂
Rust / Wasm framework for building client web apps
★ 0 5y agoExplain → -
cxx ⑂
Safe interop between Rust and C++
★ 0 3y agoExplain → -
libv4l-rs ⑂
Video4Linux2 bindings for Rust
★ 0 4y agoExplain → -
libcamera-apps ⑂
No description.
★ 0 4y agoExplain → -
libbayer ⑂
Bayer demosaicing algorithms, written in Rust.
★ 0 9y agoExplain → -
indicatif ⑂
A command line progress reporting library for Rust
★ 0 5y agoExplain → -
sled ⑂
rock over london. rock on chicago. sled: the champagne of beta embedded databases
Rust ★ 0 3y agoExplain → -
nipper ⑂
A Rust crate for manipulating HTML with CSS selectors
Rust ★ 0 5y agoExplain → -
benimator ⑂
A sprite-sheet animation plugin for bevy
★ 0 5y agoExplain → -
elasticsearch_exporter ⑂
Elasticsearch stats exporter for Prometheus
Go ★ 0 9y agoExplain → -
yew-state ⑂
Ergonomic shared state for Yew components (comparable to context hooks in React)
★ 0 5y agoExplain → -
arewewebyet ⑂
Are we web yet? A simple reckoning of Rust’s readiness for Web-related things.
★ 0 5y agoExplain → -
book ⑂
The Little Book of Rust Books
★ 0 5y agoExplain → -
raft.github.io ⑂
website at https://raft.github.io
★ 0 5y agoExplain → -
serde-yaml ⑂
Strongly typed YAML library for Rust
★ 0 5y agoExplain → -
cynic ⑂
A bring your own types GraphQL client library for Rust
Rust ★ 0 5y agoExplain → -
linuxbrew-core ⑂
🍻🐧 Core formulae for the Homebrew package manager on Linux
★ 0 5y agoExplain → -
cargo_metadata ⑂
No description.
★ 0 5y agoExplain → -
yewtify ⑂
Vuetify components for the Yew Framework
★ 0 5y agoExplain → -
nitox ⑂
Tokio-based async NATS client
Rust ★ 0 7y agoExplain → -
darling ⑂
A Rust proc-macro attribute parser
★ 0 6y agoExplain → -
juniper ⑂
GraphQL server library for Rust
Rust ★ 0 6y agoExplain → -
tindercrypt ⑂
Data encryption with symmetric cryptographic keys or passwords/passphrases, and self-contained encryption metadata
Rust ★ 0 6y agoExplain → -
actix ⑂
Actor framework for Rust
★ 0 6y agoExplain → -
stripe-rs ⑂
Rust API bindings for the Stripe HTTP API.
Rust ★ 0 6y agoExplain → -
rustfmt ⑂
Format Rust code
★ 0 6y agoExplain → -
letter ⑂
No description.
★ 0 6y agoExplain → -
graphql-client ⑂
Typed, correct GraphQL requests and responses in Rust
★ 0 6y agoExplain → -
docs ⑂
No description.
★ 0 6y agoExplain → -
simple_jwt ⑂
A simple implementation of json web token in Rust, using serde
★ 0 6y agoExplain → -
pg-extend-rs ⑂
Postgres extension library for Rust
★ 0 6y agoExplain → -
just ⑂
🤖 Just a command runner
★ 0 6y agoExplain → -
async-std ⑂
Async version of the Rust standard library
Rust ★ 0 7y agoExplain → -
charts ⑂
Helm Charts
Smarty ★ 0 7y agoExplain → -
backoff ⑂
Exponential backoff and retry for Rust.
Rust ★ 0 6y agoExplain → -
mq-service-go
A clone of an old private project of mine. Just for demo purposes.
Go ★ 0 7y agoExplain → -
tower-grpc ⑂
A gRPC client & server implementation.
Rust ★ 0 7y agoExplain → -
acme-client ⑂
Yet another Let's Encrypt client and library written in Rust.
Rust ★ 0 7y agoExplain → -
mongo-rust-driver-prototype ⑂
No description.
Rust ★ 0 7y agoExplain → -
rust-protobuf ⑂
Rust implementation of Google protocol buffers
Rust ★ 0 7y agoExplain → -
jaeger-operator ⑂
Jaeger Operator for Kubernetes
Go ★ 0 7y agoExplain → -
Mask_RCNN ⑂
Mask R-CNN for object detection and instance segmentation on Keras and TensorFlow
Python ★ 0 8y agoExplain → -
AzureSDKForRust ⑂
Microsoft Azure SDK for Rust
Rust ★ 0 8y agoExplain → -
rs-es ⑂
A Rust client for the ElasticSearch REST API
Rust ★ 0 8y agoExplain → -
rust-http2 ⑂
HTTP/2 implementation in Rust/tokio
Rust ★ 0 8y agoExplain → -
grpc-rust ⑂
Rust implementation of gRPC
Rust ★ 0 8y agoExplain → -
rust-tls-api ⑂
TLS API for Rust, and API implementations over native-tls and openssl in separate crates
Rust ★ 0 8y agoExplain → -
rust-amqp ⑂
AMQP client in pure rust. Corresponds to rabbitmq spec.
Rust ★ 0 8y agoExplain → -
gotham ⑂
A flexible web framework, written in Rust, that promotes stability, safety, security and speed.
Rust ★ 0 8y agoExplain → -
mime ⑂
MIMEs in Rust
Rust ★ 0 8y agoExplain → -
rust ⑂
Rust language bindings for TensorFlow
Rust ★ 0 8y agoExplain → -
graphql-go ⑂
GraphQL server with a focus on ease of use
Go ★ 0 9y agoExplain → -
sanitize ⑂
Package sanitize provides functions for sanitizing text in golang strings.
Go ★ 0 9y agoExplain → -
gometalinter ⑂
Concurrently run Go lint tools and normalise their output
Go ★ 0 10y agoExplain → -
mongomock ⑂
Small library for mocking pymongo collection objects for testing purposes
Python ★ 0 12y agoExplain → -
jsonapi ⑂
jsonapi.org style payload serializer and deserializer
Go ★ 0 9y agoExplain → -
otto ⑂
Development and deployment made easy.
Go ★ 0 10y agoExplain → -
react-bootstrap-table ⑂
It's a react table for bootstrap
JavaScript ★ 0 11y agoExplain → -
full-stack-react ⑂
Full Stack React Code Examples
JavaScript ★ 0 11y agoExplain → -
django-tastypie ⑂
Creating delicious APIs for Django apps since 2010. v0.10.0
Python ★ 0 12y agoExplain → -
strong-build ⑂
Build node packages into deployable applications
JavaScript ★ 0 11y agoExplain → -
rosalind
http://rosalind.info/about/
Python ★ 0 10y agoExplain →
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