3-day longest streak
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WebQuake ★ PINNED
HTML5/WebGL source port of Quake
JavaScript ★ 653 3mo agoExplain → -
xenia ★ PINNED ⑂
Xbox 360 Emulator Research Project
C++ ★ 16 4mo agoExplain → -
qfusion ★ PINNED ⑂
Source code for Quake 2-derived game engine
C ★ 2 10y agoExplain → -
BS2PC ★ PINNED
Half-Life PlayStation 2 map converter
C++ ★ 42 3y agoExplain → -
VPhysicsBullet ★ PINNED
No description.
C++ ★ 10 8y agoExplain → -
premake-androidndk ★ PINNED
Premake generator for ndk-build Android.mk with support for compiling various languages for multiple ABIs
Lua ★ 14 4y agoExplain → -
S3TConv
Load-time conversion of S3 Texture Compression textures to other formats
C ★ 19 8y agoExplain → -
Steamshots
Steam screenshot uploader for Android.
Java ★ 17 12y agoExplain → -
PortalVCDs
Backup of the pre-SteamPipe .vcd files of Portal scenes
★ 11 13y agoExplain → -
HardbytesOld
[REDACTED]
C ★ 4 7y agoExplain → -
LudicrousInstagib
Instagib deathmatch for Rise of the Triad
UnrealScript ★ 3 12y agoExplain → -
31
[REDACTED] (obsolete)
C ★ 3 8y agoExplain → -
source-sdk-2013 ⑂
The 2013 edition of the Source SDK
C++ ★ 2 8y agoExplain → -
DirectXTex ⑂
DirectXTex texture processing library
C++ ★ 2 7y agoExplain → -
CodeXL ⑂
CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs.
★ 1 6y agoExplain → -
OpenAL-MOB ⑂
OpenAL-MOB is a fork of openAL that supports Head Related Transfer Functions. This will help game developers build games that sound great through any pair of headphones or any of the JAMBOX speakers with LiveAudio playback enabled.
★ 1 11y agoExplain → -
libRocket ⑂
libRocket - The HTML/CSS User Interface library
C++ ★ 1 9y agoExplain → -
re430
No description.
★ 1 4y agoExplain → -
vk_order_independent_transparency ⑂
Demonstrates seven different techniques for order-independent transparency in Vulkan.
★ 1 3y agoExplain → -
win32 ⑂
Public mirror for win32-pr
★ 1 5y agoExplain → -
glslang ⑂
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
★ 1 5y agoExplain → -
SPIRV-Headers ⑂
SPIRV-Headers
★ 1 5y agoExplain → -
premake-core ⑂
Premake
★ 1 4y agoExplain → -
FFmpeg ⑂
Fork of FFmpeg for xenia's usage. Branched from latest release. On changes use a git rebase strategy when applicable!
★ 1 4y agoExplain → -
Hardbytes
Personal game programming framework, in public domain
C ★ 1 6y agoExplain → -
directx-sdk-samples ⑂
This repo contains C++ samples from the DirectX SDK updated to build using the Windows 8.x SDK or Windows 10 SDK
★ 1 5y agoExplain → -
crayon_sketch
No description.
Rust ★ 0 20d agoExplain → -
libxenon ⑂
libXenon is a library for writing programs for the Xbox 360, without using any existing code as a basis.
★ 0 5mo agoExplain → -
FidelityFX-SDK ⑂
The main repository for the FidelityFX SDK.
★ 0 1y agoExplain → -
ROCm-OpenCL-Runtime ⑂
ROCm OpenOpenCL Runtime
★ 0 2y agoExplain → -
llvm-project ⑂
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
★ 0 1y agoExplain → -
Catanalyst
Some ad hoc code for D3DKMT call research on AMD TeraScale 2/3 GPUs
C++ ★ 0 2y agoExplain → -
build_all ⑂
GO HERE FIRST: nvpro-samples overview
★ 0 3y agoExplain →
No repos match these filters.